Bahamut

! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect
 * -|Accuracy = {| class="wikitable"
 * 10
 * +3 Accuracy
 * 30
 * +4 Accuracy
 * }
 * -|Beast Killer = {| class="wikitable"
 * }
 * -|Beast Killer = {| class="wikitable"
 * 10
 * +2 Beast Killer
 * 35
 * +3 Beast Killer
 * 40
 * +4 Beast Killer
 * 70
 * +6 Beast Killer
 * 90
 * +10 Beast Killer
 * }
 * -|Evasion = {| class="wikitable"
 * 90
 * +10 Beast Killer
 * }
 * -|Evasion = {| class="wikitable"
 * -|Evasion = {| class="wikitable"
 * 10
 * +3 Evasion
 * 30
 * +4 Evasion
 * }
 * -|Man Eater = {| class="wikitable"
 * }
 * -|Man Eater = {| class="wikitable"
 * 10
 * +2 Man Eater
 * 35
 * +3 Man Eater
 * 40
 * +6 Man Eater
 * 50
 * +4 Man Eater
 * 80
 * +10 Man Eater
 * }
 * -|Max TP(%) = {| class="wikitable"
 * 80
 * +10 Man Eater
 * }
 * -|Max TP(%) = {| class="wikitable"
 * -|Max TP(%) = {| class="wikitable"
 * 10
 * +2 Max TP(%)
 * 30
 * +5 Max TP(%)
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * 10
 * +1 OtherAttackSkillRank
 * 40
 * +2 OtherAttackSkillRank
 * 55
 * +3 OtherAttackSkillRank
 * 50
 * +3 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Strike Attack Res = {| class="wikitable"
 * +5 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Strike Attack Res = {| class="wikitable"
 * -|Strike Attack Res = {| class="wikitable"
 * 30
 * +3 Strike Attack Res
 * 30
 * +3 Strike Attack Res
 * 70
 * +5 Strike Attack Res
 * 60
 * +4 Strike Attack Res
 * }
 * -|Magic Attack = {| class="wikitable"
 * 60
 * +4 Strike Attack Res
 * }
 * -|Magic Attack = {| class="wikitable"
 * 30
 * +3 Magic Attack
 * 30
 * +3 Magic Attack
 * 55
 * +5 Magic Attack
 * 60
 * +4 Magic Attack
 * }
 * -|Magic Attack Res = {| class="wikitable"
 * 60
 * +4 Magic Attack
 * }
 * -|Magic Attack Res = {| class="wikitable"
 * 30
 * +3 Magic Attack Res
 * 30
 * +3 Magic Attack Res
 * 40
 * +5 Magic Attack Res
 * 60
 * +4 Magic Attack Res
 * }
 * -|Critical Hit Rate = {| class="wikitable"
 * 60
 * +4 Magic Attack Res
 * }
 * -|Critical Hit Rate = {| class="wikitable"
 * 40
 * +4 Critical Hit Rate
 * 50
 * +5 Critical Hit Rate
 * 60
 * +6 Critical Hit Rate
 * }
 * -|MAG(%) = {| class="wikitable"
 * +6 Critical Hit Rate
 * }
 * -|MAG(%) = {| class="wikitable"
 * 40
 * +5 MAG(%)
 * 40
 * +5 MAG(%)
 * 50
 * +7 MAG(%)
 * 60
 * +8 MAG(%)
 * }
 * 60
 * +8 MAG(%)
 * }
 * }