Chocobo

! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect
 * -|Accuracy = {| class="wikitable"
 * 10
 * +3 Accuracy
 * 30
 * +4 Accuracy
 * }
 * -|Stone Killer = {| class="wikitable"
 * }
 * -|Stone Killer = {| class="wikitable"
 * 10
 * +2 Stone Killer
 * 35
 * +2 Stone Killer
 * 40
 * +3 Stone Killer
 * 70
 * +3 Stone Killer
 * 90
 * +5 Stone Killer
 * }
 * -|Evasion = {| class="wikitable"
 * 90
 * +5 Stone Killer
 * }
 * -|Evasion = {| class="wikitable"
 * -|Evasion = {| class="wikitable"
 * 10
 * +3 Evasion
 * 30
 * +4 Evasion
 * }
 * -|ATK(%) = {| class="wikitable"
 * }
 * -|ATK(%) = {| class="wikitable"
 * 10
 * +4 ATK(%)
 * 10
 * +3 ATK(%)
 * 30
 * +8 ATK(%)
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * +8 ATK(%)
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * 10
 * +1 OtherAttackSkillRank
 * 40
 * +2 OtherAttackSkillRank
 * 55
 * +3 OtherAttackSkillRank
 * 50
 * +3 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Slash Attack Res = {| class="wikitable"
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Slash Attack Res = {| class="wikitable"
 * -|Slash Attack Res = {| class="wikitable"
 * 30
 * +3 Slash Attack Res
 * 30
 * +3 Slash Attack Res
 * 70
 * +5 Slash Attack Res
 * 60
 * +4 Slash Attack Res
 * }
 * -|Missile Attack = {| class="wikitable"
 * 60
 * +4 Slash Attack Res
 * }
 * -|Missile Attack = {| class="wikitable"
 * 30
 * +2 Missile Attack
 * 30
 * +2 Missile Attack
 * 55
 * +4 Missile Attack
 * 60
 * +2 Missile Attack
 * }
 * -|Earth Eater = {| class="wikitable"
 * 60
 * +2 Missile Attack
 * }
 * -|Earth Eater = {| class="wikitable"
 * 35
 * +3 Earth Eater
 * 40
 * +4 Earth Eater
 * 50
 * +3 Earth Eater
 * 80
 * +5 Earth Eater
 * }
 * -|Ice Attack Res = {| class="wikitable"
 * 80
 * +5 Earth Eater
 * }
 * -|Ice Attack Res = {| class="wikitable"
 * 30
 * +2 Ice Attack Res
 * 30
 * +2 Ice Attack Res
 * 40
 * +4 Ice Attack Res
 * 60
 * +2 Ice Attack Res
 * }
 * 60
 * +2 Ice Attack Res
 * }
 * }