Tetra Sylphid

! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect
 * -|Accuracy = {| class="wikitable"
 * 10
 * +3 Accuracy
 * 30
 * +4 Accuracy
 * 40
 * +5 Accuracy
 * }
 * -|Aquatic Killer = {| class="wikitable"
 * +5 Accuracy
 * }
 * -|Aquatic Killer = {| class="wikitable"
 * 10
 * +3 Aquatic Killer
 * 35
 * +4 Aquatic Killer
 * 40
 * +5 Aquatic Killer
 * 70
 * +6 Aquatic Killer
 * 90
 * +7 Aquatic Killer
 * }
 * -|Critical Evasion = {| class="wikitable"
 * 90
 * +7 Aquatic Killer
 * }
 * -|Critical Evasion = {| class="wikitable"
 * -|Critical Evasion = {| class="wikitable"
 * 10
 * +3 Critical Evasion
 * 30
 * +4 Critical Evasion
 * }
 * -|Earth Eater = {| class="wikitable"
 * }
 * -|Earth Eater = {| class="wikitable"
 * 10
 * +3 Earth Eater
 * 35
 * +4 Earth Eater
 * 40
 * +6 Earth Eater
 * 50
 * +5 Earth Eater
 * 80
 * +7 Earth Eater
 * }
 * -|Max AP(%) = {| class="wikitable"
 * 80
 * +7 Earth Eater
 * }
 * -|Max AP(%) = {| class="wikitable"
 * -|Max AP(%) = {| class="wikitable"
 * 10
 * +2 Max AP(%)
 * 30
 * +5 Max AP(%)
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * 10
 * +1 OtherAttackSkillRank
 * 40
 * +2 OtherAttackSkillRank
 * 55
 * +3 OtherAttackSkillRank
 * 50
 * +3 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Evasion = {| class="wikitable"
 * +5 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Evasion = {| class="wikitable"
 * -|Evasion = {| class="wikitable"
 * 30
 * +3 Evasion
 * 30
 * +3 Evasion
 * 70
 * +5 Evasion
 * 60
 * +4 Evasion
 * 50
 * +5 Evasion
 * 60
 * +5 Evasion
 * }
 * -|Missile Attack = {| class="wikitable"
 * +5 Evasion
 * 60
 * +5 Evasion
 * }
 * -|Missile Attack = {| class="wikitable"
 * -|Missile Attack = {| class="wikitable"
 * 30
 * +3 Missile Attack
 * 30
 * +3 Missile Attack
 * 55
 * +5 Missile Attack
 * 60
 * +4 Missile Attack
 * }
 * -|Wind Attack Res = {| class="wikitable"
 * 60
 * +4 Missile Attack
 * }
 * -|Wind Attack Res = {| class="wikitable"
 * 30
 * +4 Wind Attack Res
 * 30
 * +5 Wind Attack Res
 * 40
 * +10 Wind Attack Res
 * 60
 * +6 Wind Attack Res
 * }
 * -|Wind Attack = {| class="wikitable"
 * 60
 * +6 Wind Attack Res
 * }
 * -|Wind Attack = {| class="wikitable"
 * 40
 * +4 Wind Attack
 * 40
 * +5 Wind Attack
 * 50
 * +6 Wind Attack
 * 60
 * +10 Wind Attack
 * }
 * 60
 * +10 Wind Attack
 * }
 * }