Bloody Moon

! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect ! SP !! Effect
 * -|Accuracy = {| class="wikitable"
 * 10
 * +3 Accuracy
 * 30
 * +4 Accuracy
 * }
 * -|Fairy Killer = {| class="wikitable"
 * }
 * -|Fairy Killer = {| class="wikitable"
 * 10
 * +2 Fairy Killer
 * 35
 * +2 Fairy Killer
 * 40
 * +3 Fairy Killer
 * 70
 * +3 Fairy Killer
 * 90
 * +5 Fairy Killer
 * }
 * -|Evasion = {| class="wikitable"
 * 90
 * +5 Fairy Killer
 * }
 * -|Evasion = {| class="wikitable"
 * -|Evasion = {| class="wikitable"
 * 10
 * +3 Evasion
 * 30
 * +4 Evasion
 * }
 * -|MAG(%) = {| class="wikitable"
 * }
 * -|MAG(%) = {| class="wikitable"
 * 10
 * +4 MAG(%)
 * 10
 * +3 MAG(%)
 * 30
 * +8 MAG(%)
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * +8 MAG(%)
 * }
 * -|OtherAttackSkillRank = {| class="wikitable"
 * 10
 * +1 OtherAttackSkillRank
 * 40
 * +2 OtherAttackSkillRank
 * 55
 * +3 OtherAttackSkillRank
 * 50
 * +3 OtherAttackSkillRank
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Missile Attack Res = {| class="wikitable"
 * 90
 * +5 OtherAttackSkillRank
 * }
 * -|Missile Attack Res = {| class="wikitable"
 * -|Missile Attack Res = {| class="wikitable"
 * 30
 * +3 Missile Attack Res
 * 30
 * +3 Missile Attack Res
 * 70
 * +5 Missile Attack Res
 * 60
 * +4 Missile Attack Res
 * }
 * -|Magic Attack = {| class="wikitable"
 * 60
 * +4 Missile Attack Res
 * }
 * -|Magic Attack = {| class="wikitable"
 * 30
 * +2 Magic Attack
 * 30
 * +2 Magic Attack
 * 55
 * +4 Magic Attack
 * 60
 * +2 Magic Attack
 * }
 * -|Charm Res = {| class="wikitable"
 * 60
 * +2 Magic Attack
 * }
 * -|Charm Res = {| class="wikitable"
 * 35
 * +4 Charm Res
 * 40
 * +6 Charm Res
 * 50
 * +5 Charm Res
 * 80
 * +10 Charm Res
 * }
 * -|Dark Attack Res = {| class="wikitable"
 * 80
 * +10 Charm Res
 * }
 * -|Dark Attack Res = {| class="wikitable"
 * 30
 * +3 Dark Attack Res
 * 30
 * +3 Dark Attack Res
 * 40
 * +5 Dark Attack Res
 * 60
 * +4 Dark Attack Res
 * }
 * 60
 * +4 Dark Attack Res
 * }
 * }